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Visualization

Static figures, and interactive controls for the decisions a scorer gets wrong.

  1. Config-based plotting — the idea every plot here is built on

  2. Waterfall plots — a series stacked and offset

  3. Carpet plots — the same series seen from above

  4. Interactive phasing — setting the phase by eye

  5. Interactive scrolling — stepping through a series one at a time

  6. Interactive apodization — feeling the trade-off as you move it

Read the first; after that, pick what you need.